Agile & Multi-Platform Game Dev. with Unity - Tier 1

agile-unity-developer-tier1
Agile & Multi-Platform Game Dev. with Unity - Tier 1
Learning game development basics, multi-platform pro tips, with Unity (5, 2017 or 2018), C#, and an Agile mindset.

Created by Unity Coach Fred Moreau

What Will I Learn?
  • Import sprites, including animated sprite sheets, and putting them together in levels and reusable assets.
  • Develop a simple multi-platform controller to control a spaceship with both a keyboard and a touch device.
  • Build visible game level components with gismos.
  • Use visual debugging and vector maths to control where objects appear.
  • Setup 2D physics with colliders and rigid-bodies.
  • Use the Animator State Machine to drive conditional sprites animations.
  • Use MonoDevelop advanced features, such as Tasks, Code Templates and Debugging.
  • Know about all C# and Unity features you need to develop a game.
  • Save high-score and options settings.
  • Use Unity UI system to make a head’s up display and options dialog.
  • Use the Audio Mixer to manage audio channels

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