Create a quest engine, capable of serving multiple quests to your players, tracking their progress, and giving rewards!
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Description
This course teaches you how to create a quest engine that allows you to create multiple quests, different quest types, and give your player rewards.
It involves many Roblox Studio programming techniques, and you will learn how to adapt these to your own games.
You will learn to use Scripts, Local Scripts, Module scripts, and a number of Game Services letting you save and load your player data, and control multiple parts using one script.
Learn how to create your own quests and integrate them into your own unique game idea.
The quest engine is adaptable, and completing the course will teach you many programming techniques that can easily be adapted to your own ideas.
You will learn to use For loops, While Loops, and Functions
Learn to understand programming language such as Arguments, objects, and return values.
Enables you to write your own quest story lines, and have players engage with a quest giver.
Install and use Plugins to assist you in completing the project.
Read and understand error messages, and how to fix them.
Add music, and sound effects to add atmosphere and audio cues for your players.
Enable you to access and use powerful coding concepts linking scripts and module scripts.
Create a game currency, and offer it as a reward to your players for completing quests.
Adjust your code to handle multiple players
Who this course is for:
- Intermediate to advanced Roblox Studio coders
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